Absorb 2.0 is a fully immersive and interactive installation that encourages user participation in public spaces, in order to make them more memorable. It is controlled through the use of footsteps in the floor, which create different light and sound combinations. The prototype I have created to demonstrate my idea is made from Arduino prototyping and uses a KAM LED Parbar. Vibration sensors in the temporary floor detect the footsteps, which send MIDI data through Ableton Live, in turn setting off the different light patterns and sounds. Absorb relies on participation to exist and encourages strangers to work together to explore the different effects that can be created. At the present Absorb works well as a stand-­‐alone installation but for future development it could be adapted to a variety of different situations and places.

 

 

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