Meltdown

Creator

 

Jack Banks, Andrew Measham 

 

 

 

Deliverables

 

 

Game Design, UX, UI

The Brief

Design a digital game which connects with a wider social purpose.

Games can be forces for good. Just like other forms of areas of art and design, games can be used as vehicles of communication; the engagement and activity of game play can help users imagine and re-visualise situations to encourage them to think about the world in a new way.

Working in groups, you are to design and present a game concept and prototype which creatively and thoughtfully uses a game environment to address a social need or communicate a subject or issue in an engaging way.

The Outcome

Meltdown is an educational 2D platfomer game, created to educate the impacts of global warming. The objective of the game is to jump across all of the platforms and pick up as much litter as possible, without falling in the water. Our aim of this experience is to educate children on the impacts of global warming as they see some platforms cracking and melting away.